Showing posts with label ux. Show all posts
Showing posts with label ux. Show all posts

Cancelling Booking Requests, A Story of Slightly Scary Usability

Sometimes certain user actions are scary, though harmless. For example, cancelling an online booking request might seem twice as painful as the SDL Tridion BA certification exam (so a TBACE factor of 2).

When booking online travel through an online booking company that shall remain nameless, as a consultant I will:
  1. Pick the right dates at a reasonable fair, balancing pain of the trip with what fit corporate travel guidelines.
  2. Enter project-related details
  3. Request approval from one of the office superstars.
I'm not sure about anyone else, but if it wasn't for GPS and online booking services, I'm not sure I'd be a consultant.
For example, my trip to Amsterdam last year was pretty much, "Alvin, book a flight to HQ for these dates." I confirmed the details of course, but Google and GPS confirmed I had the right office, that the shady cab driver got me to the right hotel, and pointed out I took the wrong train to the office as my blip got farther away from the office.
But despite the convenience, after balancing and picking from 105 flights with travel times from no stops for a direct 2-hour flight for $2,315 to 3 stops with 13 hours of travel for $215, I'll sometimes miss step 2, which prompts one of the office superstars to deny my request. :-(

And because my respect for the approving superstar outweighs the pain of re-booking, I was apparently the first to click a fairly scary option called: cancel approval request.

Wait, what happens if I click that? Apparently not much. Go ahead, try it!

Knowing a little about Web technology and content management systems makes me fairly picky Web user. Both of my complaints are data- and content-related: